I’ve lost my taste for exploration, at least for a little while; No Man’s Sky‘s servers seem to be a bit unpredictable. While not strictly a trophy hunter, I figured I’d take the time to at least attempt a run to the Center of Euclid in the PermaDeath difficulty mode, which is supposedly a little more difficult than Survival … and potentially much more punishing of mistakes. If I make it to the Center without dying, I get the trophies for doing so on PermaDeath and Survival modes. Continue reading No Man’s Sky, PermaDeath: Skirting The Edge Of Disaster