In any game where you can advance a stat, it often involves grinding. In No Man’s Sky, this is what I’ve termed “The Run To 48” (ignoring the fact that the max slots on a Multitool is 24). Your suit inventory and your ship inventory spaces max out at 48. For the suit, this is strictly a grind involving getting money and finding drop pods (or the odd other place to get a suit slot). For ships … it eventually becomes the practice of finding a crashed one that has one more slot and leaving your old ship behind. Continue reading No Man’s Sky: A Game Of Ships
More ships, more animals … Continue reading No Man’s Sky: Screenshots VIII
It’s all about the pineapples, and ships, creatures, and views! Continue reading No Man’s Sky: Screenshots VII
Trying a different format for the screenshot post – “gallery” style. Hover over the pictures for captions (if they have one).
Continue reading No Man’s Sky: Screenshots VI
More shots! Continue reading No Man’s Sky: Screenshots V
In my adventures in No Man’s Sky I’ve seen a variety of alien creatures. None yet have really made me go “Wow!” as much as several of the creatures on what I named “BF Togte II” (the system is named “BF Togte I”, the “I” being a mistake because I thought I was naming the first planet I landed on in the system, and “Togte” meaning “This One Goes To Eleven”).
More and more screenshots … some of my best vistas in this one … Continue reading NO MAN’S SKY: Screenshots IV
And here we are with our third installment of screenshots! Continue reading NO MAN’S SKY: Screenshots, III
I started playing (and streaming) No Man’s Sky Tuesday evening. It’s been roughly six days. Here’s what I think of the game, with no censoring of game mechanics or plot … so if you’re debating on whether or not to get the game, be wary of reading this review. Continue reading Six Days In “No Man’s Sky”: The Spoiler-Filled Review
Another bunch of screenshots for your perusal. Continue reading NO MAN’S SKY: Screenshot Megathread II