This was an attempt to do a video review while playing the game. I was rather unprepared. The TL;DW? “Get this game and play it. It’s fun!”
At the end of Ratchet & Clank Future: Tools of Destruction, Clank is kidnapped by the mysterious Zoni, a race of “time beings” that had helped Ratchet and Clank through their adventures in R&CF:ToD. A small (four hours of gameplay) sequel was released on the Playstation Network called R&CF: Quest for Booty (not yet reviewed). In R&CF:QfB, you are introduced into some new game play concepts (which carry over to the full sequel). Ratchet & Clank Future: A Crack In Time, though, is the full sequel to R&CF:ToD. Continue reading Ratchet & Clank Future: A Crack In Time
I don’t usually bother doing game reviews, but I’ll be buying games very irregularly for my PS3 (and the PS2 I’m getting from my sister), so I figured I’d give you my impressions of the games I have so far.
The first one is Ratchet & Clank Future: Tools of Destruction. Very fun and interesting game. I never got the chance to play the earlier R&C games, but this one had a satisfying length to it, and I found myself going online to look at walkthroughs for a few of the “gold bolts” (which at this point don’t seem to be 100% necessary). There’s also the “holographic plans” for a weapon you’re really not supposed to have until you’ve been through the game anyway (if you realize you have all the plans just before you go into the final battle, and grab the weapon, the final battle is *cake*). Continue reading Ratchet & Clank Future: Tools Of Destruction